Middle UE VFX Artist

Pingle Studio,Posted 6 months ago

Middle

Full time

Negotiable

Remote

For which tasks (responsibilities)?
  • Handling all aspects of the VFX pipeline, including creating content from pre-visualization concepts to final polished assets in games;

  • Assisting in the improvement and stability of VFX tools and pipeline;

  • Balancing quality with efficiency when working under tight deadlines.

What kind of professional are we looking for?
  • Experience with stylized effects;

  • 1 + years of experience creating real-time VFX in Unreal Engine;

  • Advanced skills in 3D/2D Software — Photoshop, Maya/3ds Max/Blender, Houdini, Embergen;

  • Excellent skills in VFX development, including timing, shape language, and color theory;

  • Ability to collaborate but also work independently and creatively to solve VFX technical challenges;

  • Understanding of VFX asset costs and impact on performance;

  • Proficiency using Shader Graph tools;

  • Ability to thrive in a fast-paced, iterative development environment.

Why do we enjoy working here?
  • Fast hiring and clear process;

  • 20 Paid Vacation Days;

  • 10 Paid Sick Leave Days;

  • Regular salary reviews;

  • Personal Development Plan for clear growing of skills;

  • Accountant support and full taxes coverage;

  • Comfortable Office Location and the ability to work remotely;

  • Corporate English lessons;

  • Advanced training: compensation of 50% of the cost of training courses, and video courses;

  • Career Path and Mentorship Program;

  • Referral internal Program: Active Program with Great Bonuses;

  • Community of people who understand your game passion.

Pingle Studio

Company type: outsource

Employees: 201-500

Platforms: PC, Mobile, iOS, Android, Console, VR/AR

Genres: Action, Adventure, Puzzle, Racing, Role-playing, Simulation, Strategy, Shooter

https://pinglestudio.com/

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